Now for the work!

Let's take a walk through some of my favorite projects.

My name is

Bryant Dang

and I'm a

Developer / Designer.

On some days you'll find me knee deep in the digital trenches debugging, while on others, I'm quietly staring at a design, contemplating on what to do next. As both a developer and designer, I chase the thrill of creating a solution and the pride of a beautiful prototype. My objective is to create lasting projects that are both visually appealing and effective, while enjoying every step of its construction.

Languages & Tools

C++JavaPythonReactNext.jsTailwindJavaScriptTypeScriptUnityC#Figma

Enhanced Airspace Visualization

with Raytheon

Rebuilding a better sky in a 3D VR environment.

Languages & Environments

UnityMeta XR SDKJavaSpring Boot

001Incident Analysis

Data to the Sky

Taking ADS-B data from the FlightAware Firehose API and processing it through our Java Spring Boot backend,we reconstruct the sky in a 3D VR space using the Unity game engine.

002VR Environment

Inside the Airspace

Built around the Meta XR SDK, users can navigate the airspace through flight locomotion or a teleport mechanic.Collapsible metadata panels preview aircraft information and flight paths quickly show future/past trajectories.

003Playback and Investigation

The Sky on Replay

Time can be rewound and manipulated within the instance of an incident replay. Using the playback manager, the slidercan be scrubbed to any point in the time period, with buttons for pausing, resuming, and changing the speed of time.

Get in touch

Let's build something.

Bryant Dang

Developer / Designer

Bryant Dang

© 2026 Bryant Dang

Designed & built by Bryant Dang